Genre: Action, Indie, Simulation
Developer: Wolfire Games
Publisher: Wolfire Games
Release Date: 29 Apr 2013
Languages: English*
Reviews
"Successfully reloading a gun for the first time through sheer muscle memory is easily one of the greatest feelings in gaming."
8.5/10 – Destructoid"Receiver is interesting for two things. One, it focuses on a single weapon, the Colt 1911 A1, and takes it very seriously, using "high detail gun mechanics", which means you can "manipulate each part of the gun independently" (the beginning of the video shows this in action). The second is that it's a randomly-generated shooter that features permanent death. Taking place inside a single building, every time you die, you have to start at the very beginning again, but the entire game world is re-rolled. It's available now for $5, which given the ideas on show, is totally worth it just to check it out."
– Kotaku
"Receiver didn’t cast me as some nigh-invincible mass of regenerating muscle. The end result, then, was that I felt exactly how I’d expect Real Me would in a combat situation involving live ammo."
– Rock Paper Shotgun
About the Game"Successfully reloading a gun for the first time through sheer muscle memory is easily one of the greatest feelings in gaming."
8.5/10 – Destructoid"Receiver is interesting for two things. One, it focuses on a single weapon, the Colt 1911 A1, and takes it very seriously, using "high detail gun mechanics", which means you can "manipulate each part of the gun independently" (the beginning of the video shows this in action). The second is that it's a randomly-generated shooter that features permanent death. Taking place inside a single building, every time you die, you have to start at the very beginning again, but the entire game world is re-rolled. It's available now for $5, which given the ideas on show, is totally worth it just to check it out."
– Kotaku
"Receiver didn’t cast me as some nigh-invincible mass of regenerating muscle. The end result, then, was that I felt exactly how I’d expect Real Me would in a combat situation involving live ammo."
– Rock Paper Shotgun
Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. Armed only with a handgun and an audio cassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones.
Watch the videos to learn more about our design experiments in this game!
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NOTE
1.Use Internet Download Manager to get maximum download speed
2.All files/links are interchangeable
3.Fully Recomended to download with IDM, click here to get IDMv6.15+Patch
HOW TO INSTALL
1. Unrar and mount .cue
1.Use Internet Download Manager to get maximum download speed
2.All files/links are interchangeable
3.Fully Recomended to download with IDM, click here to get IDMv6.15+Patch
HOW TO INSTALL
1. Unrar and mount .cue
2. Install using our installer
3. Play! (if you like the game then buy it) Receiver
PC System Requirements
PC System Requirements
- Minimum:
- OS:Windows XP
- Processor:2.0 GHz
- Memory:1 GB RAM
- Graphics:Passmark G3D 250+
- Hard Drive:150 MB HD space
- Recommended:
- OS:Windows 7
- Processor:2.0 GHz
- Memory:2 GB RAM
- Graphics:Passmark G3D 1000+
- Hard Drive:150 MB HD space
Mac System Requirements
- Minimum:
- OS:10.6
- Processor:2.0 GHz
- Memory:1 GB RAM
- Graphics:Passmark G3D 250+
- Hard Drive:150 MB HD space
- Recommended:
- OS:10.6
- Processor:2.0 GHz
- Memory:2 GB RAM
- Graphics:Passmark G3D 1000+
- Hard Drive:150 MB HD space
Linux System Requirements
- Minimum:
- OS:Ubuntu 12.10
- Processor:2.0 GHz
- Memory:1 GB RAM
- Graphics:Passmark G3D 250+
- Hard Drive:150 MB HD space
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